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Michelle Hayashi
Michelle Hayashi
3D and 2D Artist
Melbourne, Australia

Summary

Graduate in Game Art and Animation course at The Academy of Interactive Entertainment.
I am a passionate 3D artist with a strong focus on creating hand-painted, stylised 3D models and textures. With a keen eye for detail and a deep love for crafting visually engaging, vibrant assets, I specialize in producing environments, and props that stand out with their unique, painterly style.
My work blends hand-painting techniques with modern 3D modeling tools to create assets that are both visually rich and thoughtfully optimsied for real-time game applications. With a solid understanding of 3D workflows and pipelines, my aim is to deliver art that is not only aesthetically pleasing but also enhances the narrative and gameplay experience.

Skills

3D ModelingPainting2D ArtEnvironment ArtProp ArtStylisedHand-Painted

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Sketchfab
Sketchfab