Graduate in Game Art and Animation course at The Academy of Interactive Entertainment.
I am a passionate 3D artist with a strong focus on creating hand-painted, stylised 3D models and textures. With a keen eye for detail and a deep love for crafting visually engaging, vibrant assets, I specialize in producing environments, and props that stand out with their unique, painterly style.
My work blends hand-painting techniques with modern 3D modeling tools to create assets that are both visually rich and thoughtfully optimsied for real-time game applications. With a solid understanding of 3D workflows and pipelines, my aim is to deliver art that is not only aesthetically pleasing but also enhances the narrative and gameplay experience.