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Deadly Shroom Man

This character is a project I worked on for a few months in my spare time for the Art Quest Mushroom challenge! But I took some time after the challenge to polish and refine it as a portfolio piece! This mushroom man was modelled, retopologised and unwrapped in Maya, sculpted in ZBrush, baked and textured in Substance Painter and rendered in Unreal Engine 5!

Final Render

Final Render